Friday, November 5, 2010

The Puppets of War and The Evolution of the Cosmos

Since I'm on fire today might as well post about a little bit of everything that's interesting.

Let's talk about Yu-Gi-Oh!. More specifically Starstrike Blast. The Sneak Peek is tomorrow and Sunday so get your butts down there if you want a glimpse of the newest set.

Starstrike Blast offers us a few new Archetypes for the game namely the Karakuri and the Cosmic Synchros.

The Karakuri(Mechanical in Nippon) are a set of EARTH-Attribute Machine-Type monsters that are based around the concept of automaton Japanese dolls. This motif can also be seen on the artwork of these monsters (pertaining to 17th -19th century Japanese characters such as Shoguns and Samurais)

The Karakuri meddle around with the mechanic of switching to defense position when selected as an attack target and activating their effects when switched to defense mode. This makes them a bit like the Morphtronics, and can be even used with them to add counters to Morphtronic Map.

All Karakuri Monsters (Except Burei and Karakuri Spider) also have a continuous effect that makes attack each turn if able. Not really a helpful effect since most lower LVL Karakuri monsters have subpar ATK stats (1200-400 ATK)

Moving on...

The Cosmic Synchros, much like the Majestic Archetype, is made of upgraded versions of Yusei and Jack's Signer Dragons, Stardust Dragon and Red Dragon Archfiend respectively. Shooting Star Dragon and Red Nova Dragon have patterned ATK and DEF points similar to what their Majestic stats were. Their ATKs are 500 less than their Majestic forms and their DEF is the same value as their core monsters ATK and unlike the Majestics, the Cosmics tend to have a more playable and less restrictive Synchro requirements.

Shooting requires a Tuner Synchro(another new addition to STBL) and Stardust. Easily done by using One for One dumping Grow Up Bulb to Special Summon 1 LVL 1 Non-tuner from the deck (Namely Treeborn Frog) And tuning them for Formula Synchron, tuning it with Stardust. Red Nova on the other hand has a more straight forward approach: Have Red Archfiend on field Tune with 2 Tuners. Basically its like the one for Shooting, only without the messy Synchro-ing in-between.

Both dragons have "When an opponent's monster declares an attack, you can remove from play this card to negate the attack. If you negate an attack this way, Special Summon this card during the End Phase." as part of their last effect while their Primary effects pertain to the use of Tuner monsters.

Shooting's effect pertains to the Future, having you pick up and reveal 5 cards from the Top of the deck. Shooting gains an attack declaration per revealed Tuner monster. That also means, no Tuner = no Shooting Attack = Shooting sad face. It also retains it's destruction negating ability without tribute. Oh for prevent brokeness sake, each effect only activates once each turn.

Nova on the other hand looks to the past. It gains 500 ATK per Tuner in Grave (ABSOLUTOH POWAH FORSU!!!) and it also has an innate it "doesn't get destroyed by card effects" clause too.

These powerful cards could be yours if you go to your local Sneak Peek this coming Saturday and Sunday, November 6 and 7. So open up your weekends guys!

Unfortunately, I can't go cause I'll be working my part-time on the weekends...

Ckp here,
Sniff Sniff
Peace Out!
Wahhhhhhhhhh TםT

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